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What is LFGM?
LFGM is a platform that allows players to connect with and support Game Masters of online pen-and-paper RPGs. Our listings allow Game Masters to list the games that they host so that players can find the perfect game for their schedule and style. Click here to see a list of features and benefits.
Please note: Currently, the platform only supports free game listings whilst we test the payment gateway for providing paid games through the LFGM platform. We are attempting to develop the best possible platform for the community and appreciate your patience as we continue to develop new features. We invite you to be engaged with our G+ and Discord communities to help provide us with valuable feedback. Our mission is to further the success of our users.
published: Dec. 11, 2017, 2:06 a.m.
Excerpt from the article: "Live D&D is a growing phenomenon, and an enthusiastic audience watched the mostly imaginary action from all angles at the Force Grey: Survive the Tomb live show that was held on Nov. 18 at Villain in Brooklyn. It was the finale of the second season of Force Grey, a Dungeons & Dragons game following a group of adventurers from Waterdeep. The season featured the group trying to save the world from a horrible curse as they played through the Tomb of Annihilation adven... read more.
published: Nov. 15, 2017, 3:17 p.m.
Hey all, About our early stages here at LFGM, when you list your games, remember that our userbase is still quite small. We have 100 registered accounts as of this announcement (since only Saturday so yay!) and we've had 9 games listed. Until our user base increases, remember to advertise your games on your social circles as well and ask your players to join your game on LookingForGM.com. Your players love playing in your games. They will be happy to help you and provide feedback. The b... read more.
published: Nov. 11, 2017, 10:46 p.m.
When I first began playing pen-and-paper RPGs back about seven years ago, I was immediately drawn to running games as a Game Master. I’m sure like most others, it was the role that found me. Creating worlds, monsters, and adventures that could then be pursued and discovered by my players was simply the best type of gaming that I had ever encountered. This journey began about seven years ago. I spent countless hours developing storylines and drawing maps of dungeons and landscapes. But I ha... read more.
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