Games I Play:
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A GM for three years and have loved every minute of it. I have a special affinity for science fiction, mysteries, true crime, superhero, and coming of age stories, along with a passion for game design. My other hobbies include playing music, writing, sleight of hand, psychology, and computer programming.
I have also had the pleasure of introducing almost two dozen people to the hobby. Seeing new players face when they realize that the barriers of video games don’t apply is amazing. I’ve also recently started running Play By Post games, which is very fun.
As a GM Mentor, my biggest strengths would be helping aspiring GMs onboard new players and the value of homebrewing and how easy and fun it can be. I also have a vast and deep knowledge on the history of the hobby, which has been one of the most useful tools in adapting my game for different players.
As a Pro GM, my pricing varies with the group, but I do have a few general principles.
$10 per person, per hour for on-going games.
$20 per player for one-shots.
$50 a week for Play By Post.
It varies wildly depending on the players and their assumptions, the game and it’s assumptions, and the setting and it’s assumptions. Once I have those touch stones, it’s mostly light prep and reacting to the players. I prefer to run games that’s 1/2 role-playing, 1/4 combat, and 1/4 puzzles. I’m open to trying almost anything narratively, and everything mechanically. As long as everyone agrees, it goes.
Homebrew content and mechanics is a huge part of the fun for me as a GM. Especially when players are involved.
But I also like to try different play styles. I’m about to start a Play By Post West Marches games for my friends.
Sadly I’m always the GM, never the player.