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last seen Nov. 4, 2020

Events Completed: 0
Positive Reviews: 0

LFGM Rating: 3

I got started with D&D 3.5 in my college years, but have played all sorts of RPG and RPG-adjacent games since. I follow some gaming podcasts and hang out with a few indie game developers online. I ran Exalted 3e when it was new in addition to a number of D&D/Pathfinder games.

I love games, and I love literature, and Roleplay gives me what I love about both.

I believe that people come first. Players should fell that they have agency, that their choices matter and have an impact on the story and world around them. Players should feel comfortable, and that means that boundaries have to be set, and expectations managed.

Session Zero is about finding out what everyone wants and getting everyone on roughly congruent pages.

1) What kind of game do we want?
A cheery slice of life with occasional paranormal events to add a little spice? A gritty noir mystery in a dying city where life is cheap and short? A high stakes political intrigue that spins a passionate whirlwind of ambition and betrayal? A loosely held together string of fights (sometimes people just want to sword things)?

2) How much effort do we want to mandate?
Do we expect everyone to have a well developed backstory? Should everyone bring an optimized murderhobo? Should the DM prepare a linear hero vs monster progression of set pieces or track the moves of 4 rival factions who all have their fingers in pies the players are trying to bake? Sometimes you want something relaxing and simple, others you want the full string theory conspiracy board.

3) What our our boundaries? What are our deepest wants?
Discovery is a joy, but hurtful surprises and disappointment can be avoided by setting clear limits and goals. My favorite piece of writing advice is "know what promises you are (implicitly) making to the reader and make sure to fulfill them." With roleplay, the readers get a vote on the promises, so they should never be underwhelming or distasteful.

Safety tools like Lines and Veils and X-Card are vital, but knowing goals the players would like to attain allows for set up for positive surprises as well.

I like spreadsheets and improv theater both. I love emotionally string speeches and meet cutes. I adore clever plot hooks (especially in backstories) and running gags.

I tend to play defensive and supporting roles. I never understood why 80% of everyone is DPS in MMOs- battlefield control always seemed like more fun to me.

Games I Play:

  • 7th Sea
  • A Game of Thrones
  • A Song of Ice and Fire
  • A Song of Ice and Fire Roleplaying
  • Adventures in Middle-earth
  • Amber Diceless Roleplaying
  • Anima: Beyond Fantasy
  • Babylon 5
  • Battlestar Galactica Role Playing Game
  • Big Eyes, Small Mouth
  • Blades in the Dark
  • Buffy the Vampire Slayer -
  • Burning Wheel
  • Call of Cthulhu
  • CthulhuTech
  • Cyberpunk 2020
  • C°ntinuum
  • D&D 3.5
  • D6 Space
  • D6 System
  • Dark Heresy, the Warhammer 40,000 Roleplay Game
  • Deadlands: The Weird West
  • Deryni Adventure Game
  • Doctor Who - Adventures In Time And Space: the roleplaying game
  • Doctor Who - Time Lord (role-playing game)
  • Dogs in the Vineyard
  • Don't Rest Your Head
  • Dungeons & Dragons
  • Earthdawn
  • EverQuest Role-Playing Game
  • Exalted
  • FATE: Accelerated
  • FATE: Core
  • FATE: Dresden Files
  • Fading Suns
  • Feng Shui
  • Gamma World
  • Geist: The Sin-Eaters
  • Godbound
  • In Nomine Satanis / Magna Veritas
  • Iron Kingdoms
  • Jovian Chronicles
  • Kobolds Ate My Baby!
  • Legend of the Five Rings Role-Playing Game
  • Little Fears - The Role-playing Game of Childhood Terror
  • Macho Women with Guns
  • Mage: The Ascension
  • Mage: The Awakening
  • Mage: The Sorcerer's Crusade
  • MechWarrior
  • Mutants & Masterminds
  • Numenera
  • Paranoia
  • Pathfinder
  • Pokemon
  • Ryuutama
  • Serenity
  • Shadowrun
  • Smallville
  • Spirit of the Century
  • Star Trek Role Playing Game
  • Star Trek Roleplaying Game
  • Star Trek: Adventure Gaming in the Final Frontier
  • Star Trek: Deep Space Nine Role Playing Game
  • Star Trek: The Next Generation Role-playing Game
  • Star Trek: The Role Playing Game
  • Star Wars Roleplaying Game
  • Star Wars: Edge of the Empire
  • Star Wars: Saga
  • Star Wars: The Roleplaying Game
  • Star*Drive
  • Starfinder
  • Starfinder Roleplaying Game
  • Starfleet Voyages
  • Stars Without Number
  • Strike Legion
  • Talislanta
  • The Burning Wheel
  • The Doctor Who Role Playing Game
  • The Extraordinary Adventures of Baron Munchausen
  • The One Ring: Adventures over the Edge of the Wild
  • The Pokéthulhu Adventure Game
  • The Wheel of Time Roleplaying Game
  • Tri-Stat dX
  • Unisystem
  • Unknown Armies
  • Vampire: The Masquerade
  • Vanishing Point (role-play game)
  • Weapons of the Gods
  • World of Darkness (original) and the World of Darkness (new) 2.0
  • World of Darkness: Other
  • Xcrawl
  • d20 Modern
  • d20 System

Favorite Genres:

  • Apocalypse
  • Cyber punk
  • Fantasy
  • Sci-fi

Favorite Tropes:

  • Paladin
  • Rogue
  • Wizard

RolePlay Preference:

  • Medium


  • Honolulu, Hawaii

Timezone offset (UTC):

  • Pacific/Honolulu

Days of the Week:

  • Sunday
  • Monday
  • Tuesday
  • Wednesday
  • Thursday
  • Friday
  • Saturday

Times of the Day:

  • Morning
  • Afternoon
  • Evening
  • Night
  • Late Night
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Game Package

First Game Free

Starting at
$15 per person


Simplified Chinese, Traditional Chinese,


  • ROLE Tabletop (Early Access) or platform you chose
  • Will Customize Game Experience For You
  • Newbie Friendly - I have teaching experience
  • Free Session Zero
  • Player Agency is first priority. No Rails
Campaigns by CactusAir

Micro RPG BiWeekly Short

Events by CactusAir