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last seen Sept. 13, 2020

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LFGM Rating: 2

I am Simon of the House Fiasco, first of my name, the jack of some (but really, not many) trades, the most jovial of game masters, regent of hooligans and rapscallions, lord of nothing in particular, scribbler of words, eater of Hawaiian pizza, protector of small fur-bearing animals, breaker of chairs, and speaker of dad jokes!

The name is just a nom de guerre, of course. (Isn't that a great phrase? Say it with me. Nom de guerre. You can feel the italics tickle your nasal passages, vibrating with arrogant titillation as the idiom instills a certain degree of superiority into the left frontal lobe of your cerebral cortex, can't you?)

My real name might be the unfortunate, bland, and pedestrian "Scott" or "Patrick" or "Brian." But you have to be realistic, nobody wants to be named Brian, except maybe Brian Blessed, who has really ruined the name for the rest of us with his history of sparring with the Dalai Lama, climbing Mt. Everest while handcuffed and blindfolded, and keeping a full grown grizzly bear hidden behind his massive beard. If you're going to be named Brian, you must be Brian Blessed. If you aren't Brian Blessed, what's the point?

I am not Brian Blessed, and the strange alien overlords that talk to me through a psychic eggplant insisted on a more exciting name for their Earthbound representative, so Simon Fiasco, the Jovial GM it is.

When not sitting in front of my computer creating inspiring campaign worlds (no doubt with my mouth hanging open like I just saw the ghost of someone almost (but not quite) interesting), I spend my time on a balcony overlooking the Arkansas River, playing Death Metal's Greatest Hits on my diamond-studded kazoo. I don't pretend to know the meaning of life, but I know the meaning of "sesquipidalian", and that makes me feel all extraordinarily exceptional on the inside.

If I am at my computer (and, let's face it, that's the majority of my time), mostly I'm either playing video games, devising dastardly villains, or doing something equally as silly, like pretending the Photoshop skills of someone with no true artistic talent really matter.

I'm a wild and crazy kind of guy, tossing dice like a nine year old on a roller coaster tosses cookies. (In other words, only when absolutely necessary!) I believe that role-play needs to be at the center of role-playing games, with combat and other aspects of the game taking a back seat to the actual story. That said, I'm not against combat, but you're still likely to see a two-to-one split, with about twice as much role-play and exploration as combat.

Provided you can keep your sword sheathed, that is.

For the most part, I prefer running games with a more narrative style. At the moment, I find the flexibility of Fantasy Flight Games' Genesys RPG scratches just about any itch. However, I have experience with other systems, including 13th Age, Adventures in Middle Earth (for 5E), Dungeons & Dragons 5E, and Five Torches Deep.

As a player, I tend toward a more reserved style, preferring to talk my way out of situations rather than fight. Of course, when it comes down to it, I like to have an ace up my sleeve, and that ace is usually a dagger or a spell.

Games I Play:

  • 13th Age
  • Adventures in Middle-earth
  • City of Heroes
  • Cyberpunk 2020
  • D&D 5e
  • Dungeons & Dragons
  • FATE: Accelerated
  • FATE: Core
  • FATE: Dresden Files
  • Fireborn
  • Genesis - The Role Playing Game
  • Legend of the Five Rings Role-Playing Game
  • Mutants & Masterminds
  • Other
  • Pathfinder 2.0
  • Star Wars: Edge of the Empire
  • Star Wars: The Roleplaying Game
  • Technoir
  • Trinity

Favorite Genres:

  • Apocalypse
  • Cyber punk
  • Fantasy
  • Sci-fi

Favorite Tropes:

  • Paladin
  • Ranger
  • Rogue

RolePlay Preference:

  • High


  • Wichita, Kansas

Timezone offset (UTC):

  • US/Central

Days of the Week:

  • Sunday
  • Monday
  • Tuesday
  • Wednesday
  • Thursday
  • Friday
  • Saturday

Times of the Day:

  • Morning
  • Afternoon
  • Evening
  • Night
  • Late Night
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  • Evocative Stories Character Centered Stories!
  • Unique Sandbox Worlds!
  • 35 Years GM/DM Experience
  • Custom Maps and Visual Aids!
  • Memorable NPCs with Their Own Desires and Fears!
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