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I've been playing and running games for over 20 years in various formats and systems. By day I'm a software engineer, by night I write and publish RPG content.
Rule-of-cool, sandbox, improv-heavy. I run games where the players are invited to define as much as possible about the world they are playing in and I work to shine a light in all the stories the group wants to tell, both my own and each of the players.
I don't care at all about character optimisation and don't particular enjoy very grandiose, over the top, epic tales. I like playing simple characters with real lives and motivations, and I like playing to find out what happens and telling a story together about everyone at the tables characters.