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I am a martial arts instructor and avid gamer of all types, tabletop as well as electronic. I've been doing both most of my life and now I'm on the path to becoming a professional Game Master.
I like story and I like the player to feel like they are the character while in game. I like realism in the sense that I want the rules to follow what's happening and not have the rules always dictate what happens. That said, I don't fudge die rolls. What happens happens. When a session ends, I want to the player to feel like they've accomplished something and they are already wondering what is coming next.
My characters follow certain personal tropes. depending on the game. Too many to list here. When I play, I play to the story as opposed to what is best combat wise or rolling wise.