LFGM Rating: 7
I've been running and playing rpgs since 2013, starting with Monsterhearts online with a few friends, before moving into 5th Edition bigtime in 2016 (due to Critical Role, so no surprises there).
Since then I've run multiple completed 5e campaigns, as well as a Stars Without Number campaign, and one-shots using the Cypher and Ironsworn systems. I'm always on the lookout for ways to expand my gm-ing and playing toolset.
1. "Well done on that combat, guys; that should have killed you."
2. "So tell me what that looks like."
3. Player: Can I [do a thing]? Warr: "Yes, please do that, that's awesome!"
4. "So how do you guys feel about some homebrew rules?"
5. "I had an idea about fitting your character with the story *1 hour later, completely re-contextualised both campaign and character* Well, that got out of hand"
6. "For this next bit I thought I'd make things a bit /interesting/" *introduces climactic fight with environmental effects, dozens of npcs, unique mechanics, legendary actions, lair actions, kitchen sink in a pear tree* "you know, nothing too strenuous."
I should really describe my playstyle.
Games I Play:
Timezone offset (UTC):
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"I had an amazing time playing in Warr's Stars Against Number event. He has an amazing way of describing the events and locations that make you honestly feel like you are there.
He is very open an understanding to player needs and has a great process of making sure that you feel comfortable before playing in his games.
I fully recommend Warrstories for your next adventure."
"Was unprepared for how empathetic and attentive he is. Between this and his improvisational GM style, it was great. Will definitely play with him again.
He had each player fill out a survey based on Consent in Gaming. I filled it out honestly, but thinking that it was more to get to know the players beforehand, seeing how the one-shot was going to be a simple Ruin Crawl. It was not.
We were to have a followup conversation about the survey before the game. Due to our different time zones, we were unable to. This did not stop him.
Right before the game, he asked the other player to leave the voice chat. He then proceeded to ask me about my responses to the survey and elaborate on them.
I was astonished. My responses were not really something I felt were relevant to the nature and length of this game. But he cared so deeply about giving me a good game experience, making me feel comfortable, that he would not run until he felt fully equipped to do just that.